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Spelunky fans will have to wait a little longer to die all over again. (And again, and again).

Derek Yu, who created the breakthrough roguelike platformer, announced today that Spelunky 2 has been delayed out of 2019. Originally announced in October 2017, the indie sequel got a gameplay trailer in August of last year promising a 2019 release date.

However, it sounds like Spelunky 2’s ambition has slowed its development.

Spelunky 2 delayed

“Hey, Spelunky fans! Unfortunately, I don’t think we’re going to get to release Spelunky 2 this year. Development is still going well and we’re not far off target, but the density and detail of the game is demanding more time. Thank you for your patience,” Yu tweeted.

Yu apologized for a lack of communication on the part of Mossmouth, his studio.

“Also, apologies for the lack of updates! It can be tough balancing communication and dev time (and not spoiling too much). When things are quiet, we’re just working away. There will be more updates coming, but for now we’re focusing on development!”

Yu said that he had listened to fan feedback on the previously shown art and had been hard at work increasing the detail of the environments.

Yu didn’t offer a new date. The original announcement trailer indicated that the game would come to PS4. But, with this delay, it wouldn’t be outside the realms of possibility for Spelunky 2 to show up on next-gen consoles.

“As soon as we have a release date for Spelunky 2, we’ll make sure everyone knows! We can’t wait to show you more, although of course, the best way is for you to experience it for yourself at launch,” he said. “All the crazy stuff we’re adding makes me buzz with excitement.”

With Spelunky 2 expanding in scope, it’s unclear when we’ll get to play it or Yu’s other collaborative project, UFO 50, an equally ambitious collection of 50 retro-inspired games.

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