The project, titled Video Games in the Museum, is one of six new networks funded by the Arts and Humanities Research Council to help shape the future of video game innovation.
Academic, cultural and industry partners will take part in a series of workshops starting in March 2014 at the V&A in London and running until the autumn of 2015. The project is being led by Gregor White, Director of Academic Enterprise at Abertay University, and Kieran Long, Senior Curator of Contemporary Architecture, Design and Digital at V&A. Games industry consultant Alex Wiltshire, former editor of Edge Magazine, will work as Project Coordinator.
Gregor White, Director of Academic Enterprise at Abertay University, said: “I am very excited about the opportunity to work with V&A, an esteemed international network of academics and some of the biggest names in the industry to find new ways to interpret and exhibit video games in museums.”
Kieran Long, Senior Curator of Contemporary Architecture, Design and Digital at V&A, said: “This is a unique opportunity to work side by side with industry leaders to present their work in a unique light. The V&A is a museum concerned with creativity and process, and here we have the opportunity to research one of the most prolific and urgent design disciplines.”
The project intends to expose the design decisions made by a range of creative games professionals in order to better understand and communicate new and emerging design practices. It also aims to create an innovative methodology for video game acquisition and display, which will go beyond a currently passive, ‘off the shelf’ approach, by collaborating closely with academic and curatorial experts, journalists, and developers.
For more information visit: University of Abertay
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