Nightdive Studios has released new comparison screenshots from the upcoming remaster of action-adventure classic, Shadow Man.
I played the hell out of Shadow Man on the Nintendo 64. By modern standards, it’s a reasonably rudimentary action-adventure, but the game’s excellent production design, and disturbingly off-kilter tone have stayed with me to this day. And that atmosphere looks intact in Nightdive Studios upcoming remaster.
Shadow Man: Remastered has been developed in the studio’s proprietary KEX engine and comes with a host of visual upgrades. Depending on the platform, the game will support 4K widescreen display, dynamic shadow mapping, new particle effects, HDR rendering, and dynamic per-pixel lighting. Content cut from the original release is also being restored.
Nightdive has previously released excellent updates to other classics of the era, including Turok, Turok 2: Seeds of Evil, System Shock, and Strife. As with those efforts, Shadow Man: Remastered treads a careful line in capturing the aesthetics of early 3D games but providing improved textures and polish. As you can see in the screenshots below, the result is impressive and authentic.
Shadow Man: Remastered – New and Old Screenshots
Shadow Man: Remastered is due for release on Windows PC – via Steam and GOG – PlayStation, Xbox, and Nintendo Switch in 2021. In the meantime, take a trip back to 1999 with this track from Tim Heywood’s amazing score.
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