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How to transfer patterns to Animal Crossing: New Horizons using NookLink and QR codes

Here’s our guide to using the NookLink app to transfer Design Pattern QR codes from Animal Crossing: New Leaf (and the web) to Animal Crossing: New Horizons. 

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NookLink and QR codes in Animal Crossing: New Horizons
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Here’s our guide to using the NookLink app to transfer design pattern QR codes from Animal Crossing: New Leaf (and the web) to Animal Crossing: New Horizons. 

I played over 300 hours of Animal Crossing: New Leaf on Nintendo 3DS. That’s not long compared to some players, but it’s enough time to build up a nice collection of patterns and Pro Design clothing patterns.

Like a gazillion other players, I have now started a new life in Animal Crossing: New Horizons, but I don’t want my hard work to go to waste.

Here’s how to use the Nintendo Switch Online smartphone app to transfer designs from Animal Crossing: New Leaf (and the web) into Animal Crossing: New Horizons.

Before you start, you need the following:

  • A Nintendo account – You can get one right here
  • The Nintendo Switch Online smartphone app – Available via the App Store or Google Play
  • A Nintendo 3DS console and a copy of Animal Crossing: New Leaf or Animal Crossing: Happy Home Designer
  • Access to the web if you want to download designs from other players.

Setting up NookLink

To start, load Animal Crossing: New Horizons. Select the minus (-) button on the title screen to access the settings page and choose ‘NookLink settings’. The game will connect to the internet and begin the set-up process.

Open the Nintendo Switch Online app on your smart device – make sure it’s connected your Nintendo account – and select Animal Crossing: New Horizons in the Game-Specific Services section. NookLink will open and the set-up process will be completed.

How to use the NookLink App to transfer QR codes

Using the ‘Designs’ option, you can transfer patterns from New Leaf, Happy Home Designer, and the internet to New Horizons through the magic of QR codes.

To transfer QR codes from Animal Crossing: New Leaf on Nintendo 3DS, follow these instructions:

  1. Load the game and visit the Able Sisters store on Main Street.
  2. Use the Sewing Machine at the back of the store.
  3. You can only create a QR code from a pattern you have created. Choose ‘Create a QR code’.
  4. Select the pattern you want to use and wait for the QR code to be generated. The code is also saved to the Nintendo 3DS Camera library.
  5. On your smartphone, open the NookLink app. Select ‘Designs’, then ‘Scan a QR code’.
  6. Point the camera at the QR code and confirm you want to save it. You can only transfer one design at a time.
  7. In Animal Crossing: New Horizons, start the game and open the NookPhone.
  8. Select the Custom Designs app.
  9. Press the plus (+) button to ‘Download’ and the game will connect to the internet.
  10. Select ‘OK’ to transfer your design to a spare slot.

Clothing – shirts, tops, and dresses – are considered Pro Designs. They consist of four QR codes representing the front, back, left, and right sides of the design. The NookLink app will scan each code in sequence, and voila, the pattern is transferred.

Transferred design patterns are saved to the Custom Designs tab. Costumes are saved to the Pro Design tab. It’s also worth noting that you can’t edit designs created by someone else.

If you’re looking for some good Animal Crossing QR codes, a quick web search will return plenty of options. We highly recommend the Animal Crossing Pattern Tool, which also has its own design tool. (Hat tip to creators Thulinma, DamSenViet, and Myumi.)

What else does NookLink do?

In addition to its design functions, NookLink also includes the following moderately useful features.

Passport

You can review your villager passport, including your name, motto, and birthday. It also displays your town name and lists current residents.

Chat Keyboard

Send chat-balloon messages to the game when you’re playing online. But be careful, other players can read these. Please be nice.

Best Friends

Players assigned Best Friend status in New Horizons are displayed here. To become a Best Friend a player has to be a friend on your Nintendo Switch console, and you need to have played together online. You can designate Best Friends in the NookPhone app.

Settings

Change the active player or app language. You can also pass the time by reading a copyright notice and some development credits. Fun times.


Visit the Thumbsticks new releases page for weekly Switch, Xbox One, and PlayStation 4 updates. You can also follow us on Facebook, Google News, Twitter, and Flipboard.

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Guides

The best Doom Eternal weapon mods (and the order you should unlock them in)

The latest Doom game is awash with unlocks and upgrades. Here’s our guide to the best Doom Eternal weapon mods (and the ones you should unlock as a priority).

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Doom Eternal rocket launcher weapon mods
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The latest Doom game is awash with unlocks and upgrades. Here’s our guide to the best Doom Eternal weapon mods (and the ones you should unlock as a priority).

Early on in Doom Eternal, as the game is subjecting you to death by tutorial, you’ll run into a weapon mod upgrade station. It’s a weird little green floating robot that contains at the most weapon upgrade, but also, the potential for every weapon upgrade in the game.

It’s weird, sure, but it’s not the weirdest thing in the game. (Don’t tug too hard at those threads. The sinew holding the game together is tenuous at best, and it’s actively worse when they try and explain anything. Definitely do unlock the retro armour, though.)

Doom Eternal weapon mod upgrade robot

Because weapon mod upgrades are limited by the number of unlock robots, this means you have to be selective about your weapon mod choices. Well, at first. The further you get into the game and the more you explore, the more weapon mods you’ll unlock. By the endgame, you’ll likely have unlocked them all, or thereabouts.

But as you progress through Doom Eternal, you’ll need to be picky about the order you unlock weapon mods to be the most effective demon slayer. Here are our recommendations for the ones you should prioritise as you work through the weapons on offer.

Combat Shotgun

Doomguy’s first weapon – there’s no pistol in Doom Eternal – is one of his most basic. But it’s also one of the most versatile, if you pick the right mod.

You might be tempted by the Full Auto mod, which sounds like a good idea, but the Sticky Bombs mod is far more useful. You’ll lean on it for taking down Cacodemons for one thing – the daft round boys will just eat those explosives up – but it’s also handy for targeting weak spots and sticking to speedy enemies, or for doing damage to a group of demons.

Heavy Cannon

This is Doom Eternal’s version of the assault rifle and its usage is similar. Less powerful than the Combat Shotgun with a slower rate of fire than the Chaingun, but is quite a sensible weapon for a very unsensible game.

Again, the Micro Missiles mod seems like the winner here, but you’re far better favouring the Precision Bolt. It consumes multiple rounds to fire, but does dramatically more damage and at a much greater range. Use this to pick enemies off before they can engage, or target demon weaknesses with extreme precision.

Plasma Rifle

Doom Eternal’s Plasma Rifle is very similar to the classic version. It’s rapid, like the Heavy Cannon and Chaingun, but packs a bit more punch per round – particularly to energy shields.

Both the mods for the Plasma Rifle are decent, actually, so you’ll want to unlock both. The Heat Blast uses residual energy from firing the rifle to deliver a burst of energy and push back nearby enemies. The Microwave Beam, on the other hand, will freeze an enemy on the spot with chain lightning, particularly handy for speedy, slippery demons.

Super Shotgun

The Super Shotgun is, as ever, one of the most powerful “regular” weapons. It uses two shotgun shells per shot and deals devastating damage at short range.

You can’t mod the Super Shotgun in Doom Eternal because it comes equipped with a mod out of the gate. It’s fitted with an under-barrel grappling hook called the Meat Hook, which functions like a cross between Mortal Kombat’s Scorpion and Link’s Hook Shot. “Get over here!”

Rocket Launcher

Now we’re getting up to the heavy-duty gear. Your Rocket Launcher doesn’t deal as much damage as the ones equipped on the demons, but it does have some neat tricks.

You could argue that both the Rocker Launcher mods are useful, but we’d favour the Lock-on Burst. After a couple of seconds to acquire a target, it fires three rockets – which is obviously three times the damage – but better than that, the rockets will track and home in on their target. This is vital against fast-moving beasts and can be used to effectively shoot around corners. The other mod, Remote Detonation, just allows you to detonate a rocket in flight.

Chaingun

The Chaingun is Doom’s classic, chain-fed Gatling gun. Where normally it shares ammo with the pistol, here, it shares ammo with the Heavy Cannon.

Again, both the mods for the Chaingun are useful. One allows you you to raise an Energy Shield to deflect incoming projectiles, while the other turns the Chaingun into a Portable Turret. The turret deals huge damage in a short period – which means it splurges ammo and is prone to overheating, in true video game turret tradition – whereas the shield has obvious uses.

Ballista

The Ballista is a brand new beast in Doom Eternal. It’s an energy weapon, similar to the Plasma Rifle, but consumes a lot of ammo per shot to deal heavy damage. Also, it’s a demonic laser crossbow. Crossbows are cool.

The Arbalest mod sounds like the better one here – a charged explosive bolt – but you’ll want to favour the Energy Blade. That delivers a horizontal beam of energy that can cut demons in half, and fans out to target a big group.

BFG-9000

You can’t mod the BFG-9000 in Doom Eternal, but why would you want to? It’s the best.


Check out our guides section for more useful tips and tricks.

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Guides

How to unlock Doomguy’s retro armour in Doom Eternal

Forget weapon and armour upgrades. The first thing you should unlock in Doom Eternal is Doomguy’s retro marine armour.

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how to unlock Doomguy's retro marine armour in Doom Eternal
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Forget weapon and armour upgrades. The first thing you should unlock in Doom Eternal is Doomguy’s retro armour.

There are two little-known facts about Doomguy’s armour in the original Doom from 1993.

First, the classic “besieged by demons” pose was modelled after Id Software founder and legendary Doom designer, John Romero.

“I kept telling the model what to do but he couldn’t see the scene in his mind,” recalls Romero in a blog post. “Frustrated, I threw my shirt off and told him to give me the gun and get on the floor – grab my arm as one of the demons! Defeated, he deferred. I aimed the gun in a slightly different direction and told [cover art illustrator] Don [Punchatz], ‘This is what I’m talking about!'”

And second, the exposed midriff belly-shirt thing he’s got going on? That’s not deliberately sexy armour. (Let’s be honest, it would’ve been weird if it was.) If you look closely, you can see that the stomach panel of the bottle green marine armour has been ripped and clawed away by demons.

That second detail’s important because one of the better features of Doom Eternal’s infernal, eternal upgrades is the ability to unlock Doomguy’s classic armour from the first game. Because you see the big guy animated in cutscenes for the first time it’s a bit weird to see his exposed abs rendered in such detail, but the retro armour is so much cooler and more metal than his modern, shiny demonic Stig armour.

Doom Eternal sexy abs

So hot. But how do you unlock it, exactly?

How to unlock the retro armour in Doom Eternal

You can’t unlock the retro armour in Doom Eternal right away, sadly, but you can get it within the first few hours if you prioritise your unlocks. (You could argue that prioritising cosmetics over upgrades is daft, but we’d argue that the retro armour is one of the best things about Doom Eternal. Read into that what you will, or just read the review.)

A few missions in, you’ll run into objects called Sentinel Batteries. You’ll need these in the main campaign to activate Sentinels – those big, ruined robots that litter the world – to allow you to advance through the level. Well, not the whole Sentinel; just an arm or a weapon here and there.

When you’re finished shuffling robots around, you’ll find you’ve got a Sentinel Battery left over. When you return back to the Fortress of Doom – the totally unnecessary hub base in Doom Eternal – you can use that Sentinel Battery to power up the rest of the ship and unveil the rest of its labyrinthine layout.

Once you’ve done that, any additional Sentinel Batteries you find in the game’s campaign can be used to unlock rooms in the Fortress of Doom. You’ll need two Sentinel Batteries per room unlock, so we thoroughly recommend using your first two spares to unlock the retro marine amour. (Pfft! Who needs weapon and armour upgrades when you have such a sexy stomach?)

You can find it at the following location:

Doom Eternal retro marine armour location

And when you shove two Sentinel Batteries into the ports to the left and right of the doorway, this is what you’ll see:

Doom Eternal retro armour display

Look at it! It’s flipping glorious!

Time to start working on those abs, Doomguy.


Check out our guides section for more useful tips and tricks.

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Guides

How to exploit demon weaknesses in Doom Eternal

How to exploit demon weaknesses in Doom Eternal, including the Cacodemon, Arachnotron, Mancubus, Pinky, Revenant, and Doom Hunter.

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Doom Eternal Revenant demon weakness
Bethesda

How to exploit demon weaknesses in Doom Eternal, including the Cacodemon, Arachnotron, Mancubus, Pinky, Revenant, and Doom Hunter.

Doom Eternal ramps up on the strategy and technicality from the 2016 Doom reboot. There are more weapons, more upgrades, more power-ups, and more movement options.

But there are also more demons. Some of them are classic Doom baddies; others are new inventions for Doom Eternal. In order to take them on, you’ll need to know their weaknesses.

Arachnotron

This robot spider brain-in-a-jar thing – enemy design in Doom Eternal is weird, right? – is similar to the Spider Mastermind boss from Doom (2016) but features a large turret on its back. These are tough enemies to have to fight early on, frankly.

Weakness: The turret. Hit the turret with whatever you’ve got and you’ll render the Arachnotron less dangerous. Still a bit old bullet sponge for so early in the game, though.

Bonus: None. Spiders. Eww.

Cacodemon

This big round boy is all eyeball and teeth. He’s kinda cute, bobs around in the air and doesn’t seem too dangerous. But the Cacodemon is relentless and – if you get mobbed by more than one of them – you can get pinned down easily.

Weakness: Like a dog, the Cacodemon will eat anything you throw at him. Pop a grenade (or sticky bomb round from the Combat Shotgun weapon mod) into his mouth then hit with him a Glory Kill.

Bonus: Because they still float when stunned, you can actually use the Cacodemon to escape a tight spot or reach a platform if you perform a Glory Kill on one that’s a bit further away.

Doom Eternal Cacodemon demon weakness

Revenant

The Revenant is a cybernetically augmented flying skeleton. Subtle. These demons don’t have particularly high health compared to some, but they are very fast and agile, which can make pinning them down difficult.

Weakness: His shoulder-mounted rocket launchers. These also double as the Revenant’s jetpack, so if you target these, he’ll be grounded.

Bonus: If you unlock the lock-on weapon mod for the rocket launcher, you can take the Revenant down with three rockets and very little skill. Feels like overkill, but sometimes it’s worth it when this sprightly skeleton is pinging around the arena.

Carcass

Carcass is a grotesque melted mannequin of a thing, part human, part cybernetic. They’re not that dangerous, but they will generate energy shields. In theory this is to defend themselves, but they’ll often accidentally hinder your movement, too.

Weakness: Hit the energy shield with the Plasma Rifle and it will overload and explode. Blood Punch has the same effect.

Bonus: Some soldier zombies also carry energy shields, like Carcass. Use the same technique to bring them down quickly, and use the exploding energy shield as a makeshift weapon in a crowd.

Mancubus

Isn’t it weird that a succubus is usually depicted as a sexy temptress in demonic fiction, but the Mancubus is a giant slob of a demon? That’s not to say you’re not allowed to fancy the Mancubus – to each their own – but he’s a pretty grim unit.

Weakness: His dual-wield, arm-mounted flamethrower-cannons are his biggest offensive weapon and also his weak spot. Target them to take him down.

Bonus: If you Glory Kill a Mancubus, he’ll explode. Comes in handy in a crowded space.

Doom Eternal Mancubus demon weakness

Cyber Mancubus

If a Mancubus is a sexy seductress, does that make a Cyber Mancubus the online chatroom version? No, in Doom Eternal, he’s a regular Mancubus in an ill-fitting suit of armour. You can still kill them with their armour on, but it’s a lot harder work.

Weakness: Still the arm-mounted armaments, but you’ll need to hit Cyber Mancubus with a Blood Punch first to knock off his armour.

Bonus: Also explodes. Boom!

Whiplash

Whiplash is a new enemy in Doom Eternal and – in a weird, tone-deaf marketing move – was “lauded” as the first female demon in Doom history. Score one for equality, we guess? In play, Whiplash is very irritating because she’s so nippy and mobile, even more so than the Revenant.

Weakness: Use the Ice Bomb to freeze Whiplash solid, then unload into her with everything you’ve got.

Bonus: If you don’t have Ice Bomb available, then homing missiles or a sticky bomb Combat Shotgun round will follow Whiplash around, which helps.

Pinky

Pinky is a sort of pig-demon, originally just called “Demon” in Doom (1993). He’ll charge around like a bull chasing a matador and is very tough and well-armoured. Like the classic Pinky, Doom Eternal also features invisible Pinkies called Spectres, which is very unfair.

Weakness: Their tail. Dash or double-jump out of a charging Pinky’s path, then unload into the stubby little tail. A Blood Punch will also kill a Pinky in one shot.

Bonus: Use the Ice Bomb to freeze a Pinky (or Spectre) solid. This will give you an extra couple of seconds to target the tail, and if you hit it with a Super Shotgun blast? Down in one.

Doom Eternal Pinky demon weakness

Doom Hunter

One thing Doom Eternal does that is really cool – or really unfair, depending on your point of view – is introduce enemies as an end-of-level boss, then just start using them as regular enemies like it’s nothing. You’ll fight one Doom Hunter after a big build-up, assured it’s a unique boss enemy, then move onto the next section and fight two more. No big deal. It’s one of the game’s smarter ideas, ratcheting the demons as you progress.

Weakness: The Doom Hunter’s mechanical sled is shielded, so you’ll want to use the Plasma Rifle – or a Blood Punch – to disable the shield.

Bonus: Once the shield’s disabled, hit the sled with everything you’ve got. It will eventually break, leaving the Doom Hunter almost immobile.

Anything else?

There are some bigger bosses that we don’t want to spoil – and for the most part, the game telegraphs their weak points and timings anyway – and some demons that don’t really have any specific weakness you can exploit.

As a general rule of thumb: if it’s big, use the Chain Gun to stagger it; if it’s fast, use Ice Bomb and tracking rockets; and if it’s shielded, use the Plasma Rifle and Blood Punch.


Check out our guides section for more useful tips and tricks.

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Guides

What are the Doom Eternal system requirements?

As you might expect from Id Software, the Doom Eternal system requirements are very extensive and thorough.

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Doom Eternal system requirements
Bethesda

As you might expect from Id Software, the Doom Eternal system requirements are very extensive and thorough.

We like publishing system requirements here at Thumbsticks. In our editorial guide, stories have to meet three criteria – Is it verifiable? Is it interesting? Is it useful to readers? – and system requirements generally meet all three. Well, you could argue the “interesting” point, but if you like PC hardware, then it’s definitely interesting.

The trouble with system requirements is that they’re not always that thorough. Sure, they’ll tell you what the “minimum” requirements are, but they might not tell you what to expect. Is that the minimum required for 1080p on high settings? Or is that the minimum required to barely even play the game at all, a de-textured potato in 640 x 480?

And then there’s Id Software. The company has been at the forefront of video game graphics for almost 30 years. Wolfenstein, Doom, Quake – the early days of 3D gaming were formed and shaped by Id.

So as you might expect, a system requirements announcement from Id Software – in this case, for Doom Eternal – are thorough and detailed to the extreme.

Doom Eternal system requirements

Minimum system requirements – 1080p, 60 FPS, low quality settings

  • OS: 64-bit Windows 7/64-Bit Windows 10
  • CPU: Intel Core i5 @ 3.3 GHz or better, or AMD Ryzen 3 @ 3.1 GHz or better
  • Memory: 8GB System RAM
  • GPU: Nvidia GeForce GTX 1050Ti (4GB), GTX 1060 (3GB), GTX 1650 (4GB) or AMD Radeon R9 280 (3GB), AMD Radeon R9 290 (4GB) or RX 470 (4GB)
  • Hard disk: 50 GB hard drive space

Recommended system requirements – 1080p / 1440p, 60 FPS, high quality settings

  • OS: 64-bit Windows 10
  • CPU: Intel Core i7-6700K or better, or AMD Ryzen 7 1800X or better
  • Memory: 8GB System RAM
  • GPU – target 1440p high: Nvidia GeForce GTX 1080 (8GB), RTX 2060 (6GB) or AMD Radeon RX Vega56 (8GB) – 1440p
  • GPU – target 1080p high: (1080p/ 60 FPS / High Quality Settings) Nvidia GeForce GTX 1060 (6GB), GTX 970 (4GB), AMD RX 480 (8GB) Note : On GTX 970 only – set Texture Quality to Medium
  • Hard disk: 50 GB hard drive space

‘Maxed-out’ system requirements – 2160p, 60 FPS / 1440p 120 FPS, ‘ultra-nightmare’ quality settings

  • OS: 64-bit Windows 10
  • CPU: Intel Core i9-9900K or better, or AMD Ryzen 7 3700X or better
  • Memory: 16GB System RAM
  • GPU: Nvidia GeForce RTX 2080 Ti (11GB) or AMD Radeon VII (16GB)
  • Hard disk: 50 GB hard drive space

But there’s more!

Because Doom Eternal is getting a boxed PC release – though sadly not an early-90s big box – and releases in just 10 days, the box art for the retail PC version has already been printed. And with the final rounds of testing and optimisation in the run-in to the game’s release, this has led to a few changes since the retail PC version was printed.

Updated Minimum Spec (from what is printed on the PC box)

  • Removed Windows 8.1 as a supported operating system because it is no longer supported by AMD as of their most recent driver release.
    • Win 8.1 users with AMD GPUs will need to use driver version 19.10.1 to run the game successfully.
  • We’ve increased the resolution from 720p/60 FPS at Low Quality settings to 1080p/60 FPS at Low quality settings and have added in support for some 3GB and additional 4GB GPUs.
  • Added current-gen Nvidia GPUs that also meet the min spec performance requirements.

Updated Recommended Spec (from what is printed on the PC box)

  • We’ve increased the resolution from 1080p/60 FPS at High Quality settings to 1440p at High quality settings and have added in support for some additional GPUs at 1080p/60 FPS.
  • We’ve also reduced the system RAM requirements from 16GB to 8GB.
  • In order to hit higher performance targets, we removed the Ryzen 5 CPU and added specific i7 and Ryzen 7 CPU model numbers.
    • Recommended Specs listed on the PC box will still work as advertised
  • Added current-gen Nvidia GPUs that also meet the recommended spec performance requirements.

Added Ultra-Nightmare Spec

  • We added a “maxed-out” spec for PC users

But that’s not all!

In addition to the PC system requirements, Id has also announced the target resolutions and frame rates on all of the various console versions of Doom Eternal. You won’t often see these on our system requirements, so consider yourselves very lucky.

Doom Eternal console resolutions, frame rates

Xbox One X

  • Doom Eternal on Xbox One X will up-sample to 4K (2160p) from 1800p @60 FPS.
  • The Xbox One X version of the game also supports HDR.

PlayStation 4 Pro

  • Doom Eternal on PlayStation 4 Pro will up- sample to 4K (2160p) from 1440p @60 FPS.
  • The PlayStation 4 Pro version also supports HDR.

Xbox One and Xbox One S

  • Doom Eternal on Xbox One and Xbox One S will up-sample to 1080p @60 FPS from 900p.
  • The Xbox One S version of the game also supports HDR.

PlayStation 4

  • Doom Eternal on PlayStation 4 will run at 1080p @60 FPS.
  • The PlayStation 4 version also supports HDR.

Stadia

  • Doom Eternal on Stadia will run at 1080p @60 FPS on HD displays and up-sample to 2160p from 1800p @60 FPS on 4K displays.
  • The Stadia version of the game also supports HDR.

Oh wow, yeah. Stadia. We’d forgotten about that.

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The complete list of NES and SNES games on Nintendo Switch Online

Nintendo Switch Online includes access to a growing library of classic NES and SNES video games. Here’s the full list of available titles.

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Nintendo Switch Online - NES and SNES games
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Nintendo Switch Online includes access to a growing library of classic NES and SNES video games. Here’s the full list of available titles.

In addition to online gaming and cloud saves, the Nintendo Switch Online service also includes access to an impressive selection of NES and SNES classics. There are currently more than 50 games available, with new titles added to the library on an occasional basis.

There’s a good mix of first and third-party classics to play, including Super Mario Bros, Gradius, Super Metroid, Double Dragon, and The Legend of Zelda: A Link to the Past. Many of them have also been updated to support online multiplayer and leaderboards.

NES Nintendo Switch Online

Here’s the complete list of currently available NES and SNES games. We’ll keep it updated as new titles are added.

Some games also have SP editions that include helpful power ups, extra lives, or late-game save states. It’s a nice way to explore some of these notoriously difficult classics. These editions are marked with (+SP) in the list below.

Nintendo Switch – NES games (Updated 15/02/2020)

  • Adventures of Lolo
  • Balloon Fight
  • Baseball
  • Blaster Master (+SP)
  • City Connection
  • Clu Clu Land
  • Crystalis
  • Dodge Ball
  • Donkey Kong
  • Dinky Kong 3
  • Donkey Kong Jr.
  • Double Dragon
  • Double Dragon II: The Revenge
  • Dr. Mario (+SP)
  • Eliminator Boat Duel – Coming Soon
  • Excitebike
  • Ghosts’n Goblins (+SP)
  • Gradius (+SP)
  • Ice Climber
  • Ice Hockey
  • Journey to Silius
  • Kid Icarus (+SP)
  • Kirby’s Adventure (+SP)
  • Kung-Fu Heroes
  • The Legend of Zelda (+SP)
  • Mario Bros.
  • Metroid (+SP)
  • Mighty Bomb Jack (+SP)
  • NES Open Tournament Golf
  • Ninja Gaiden (+SP)
  • Pro Wrestling
  • Punch Out!!
  • River City Ransom
  • Shadow of the Ninja – Coming Soon
  • Soccer
  • Solomon’s Key
  • Star Soldier (+SP)
  • Star Tropics
  • Super Dodge Ball
  • Super Mario Bros.
  • Super Mario Bros. The Lost Levels
  • Super Mario Bros. 2
  • Super Mario Bros. 3
  • Tecmo Bowl
  • Tennis
  • TwinBee
  • Vice: Project Doom
  • Volleyball
  • VS Excitebike
  • Wario’s Woods
  • Wrecking Crew
  • Yoshi
  • Zelda II: The Adventure of Link (+SP)

Nintendo Switch – SNES games (Updated 15/02/2020)

  • Brawl Brothers
  • Breath of Fire
  • Breath of Fire II
  • Demon’s Crest
  • F-Zero
  • Joe & Mac 2: Lost in the Tropics
  • Kirby’s Dream Course
  • Kirby’s Dream Land 3
  • Kirby Super Star
  • Pilotwings
  • Pop ‘n TwinBee – Coming Soon
  • Smash Tennis – Coming Soon
  • Star Fox
  • Star Fox 2
  • Stunt Race FX
  • Super E.D.F. Earth Defense Force
  • Super Ghouls’n Ghosts
  • Super Mario Kart
  • Super Mario World
  • Super Mario World 2: Yoshi’s Island
  • Super Metroid
  • Super Punch Out!!
  • Super Puyo Puyo 2
  • Super Soccer
  • Super Tennis
  • The Legend of Zelda: A Link to the Past

Nintendo Switch Online is available with a free one week trial for new subscribers. Monthly, quarterly, and annual memberships are available, along with a family plan that supports up to eight separate Nintendo accounts.


Visit our new releases page for regular updates on the latest Nintendo Switch games. You can also follow Thumbsticks on Flipboard, Facebook, Google News, and Twitter.

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