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Resident Evil 2 remake to support visual performance modes

Capcom’s upcoming remake of Resident Evil 2 is going to support visual performance modes for the PS4 Pro and Xbox One X.



resident evil 2

Capcom’s upcoming remake of Resident Evil 2 is going to support visual performance modes for the PS4 Pro and Xbox One X.

Shown off at this year’s E3, the remake of Resident Evil 2 looks really very pretty – it may be brain matter that’s being rendered, but it’s being rendered very nicely.

In an interview with GamingBolt, Capcom brand manager Mike Lunn said that the game is also going to allow for 4K resolution at 30fps on PS4 Pro and Xbox One X.


That isn’t to say that it will be native 4K; some titles, like Rise of the Tomb Raider, use checkerboarding to uprender images to 4K. If Capcom are capping the game at 30fps, then it may be that it will run at true native 4K.

Lunn spoke about the game’s frame rate, and about stability being a high priority:

“Players will be able to play on Xbox One X and PS4 Pro in 4K. But if you choose to play in 4K you won’t be able to play at 60 frames per second. So it will run at 30 FPS. It is a stable frame rate.”

There is a faint possibility that the base versions of the game, the PS4 and Xbox One versions, will be targeting 60fps.

Lunn hinted, “Right now it is running at – we are targeting a high frame rate, but it’s still to be determined.”

Resident Evil 2 is due out on PlayStation 4, PC, and Xbox One on January 25, 2019.

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Josh is a freelance writer. You’ll find him banging on about the vertices between games and film and music and poetry and books, but don’t let that put you off. He likes games. He likes writing. He also gets the biscuits in.


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