The latest update for Skyrim VR on PSVR adds ‘visual fidelity’ and PS Move controller enhancements.
Bethesda have confirmed a series of improvements to the PlayStation 4 version of Skyrim VR in the game’s latest patch notes. In addition to the obligatory inclusion of ‘various bugfixes’, update 188.8.131.52.8 focuses on visual improvements and changes when using PS Move controllers.
There’s not much in the way of detail, but ‘improved visual fidelity, particularly on PS4 Pro’ is to be welcomed. Although PS VR is a capable device, it can struggle with displaying detail on long-distance views due to its comparatively low headset resolution. Anything that can help in that respect gets a thumbs up from us,
Other changes make various tweaks for players using PS Move controllers, such as improving the angle for spell targeting, and adding backwards movement to the secondary X button.
Here are the full patch notes. For more details, and a full rundown of the game’s previous updates, head over to the Bethesda Community Forum.
Skyrim PSVR Update Version 184.108.40.206.8 – Patch Notes
- Added a new main menu experience
- Globally improved visual fidelity, particularly on PS4 Pro
- Increased the maximum value for the height offset slider
- Various bugfixes
- Changes when using PS Move controllers:
- In direct movement, changed the secondary X button to move the player backwards.
- Added a new option, enabled by default, to “Show Hands When Sheathed”
- Sheath/unsheath has been moved to hold secondary O.
- Adjusted angle for spell targeting to be more comfortable
- The existing swimming has been moved to a new option for “Realistic Swimming”. Swimming by default now uses Direct Movement style controls
- Added option for HMD-relative direct movement instead of controller-relative direct movement.
- Added a new option for “Realistic Bow Aiming” which uses both PS Move controllers to aim
- Players can now point at map markers and get information on them in local map mode
Skyrim VR is available on PlayStation 4, and on PC with support for HTC Vive, Oculus Rift, and Windows Mixed Reality devices.
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