Indie publisher BadLand Games are moving into physical releases, with OlliOlli and Dex among the first to get the treatment.
Bullet-time is cool, but arguably, it's been overdone a little bit over the years. Superhot is here to make it cool again.
When Jonathan Blow announced the $40 price tag for The Witness, consumers seemed shocked – why do we subconsciously undervalue indie development as amateur?
Dare to be Digital 2016 is an international university game design contest hosted in Dundee, and entries are now open.
Striking out as an indie developer can be an overwhelmingly bewildering experience.
July 4 this year is Indiependence Day: Paying full price to support indie developers.
A full run-down of the shortlisted games and winners from the IND13 Awards 2015.
It would be difficult to argue against the idea that the UK is witnessing a creative renaissance in its gaming sector.
Crowd-funded indie documentary about indie game development now available to buy from major online stores.
Interviewing Pixelbomb Games feels somewhat different in comparison with other smaller, relatively unknown indie studios I’ve spoken with in the past.