How PlayStation built a brand system for the Horizon franchise
At GDC Festival of Gaming, PlayStation Studios Creative revealed how it built a flexible brand system for Horizon.
How Ghost of Yōtei got a ‘good old dose of narrative design’
At GDC, Sucker Punch’s Ariadna Martinez revealed how narrative reshaped the open world of Ghost of Yōtei.
The sounds and memories that made Despelote
At GDC 2026, Despelote creator Julián Cordero explored the game’s inspiration and how the sounds of home shaped its identity.
How Obsidian fixed combat in The Outer Worlds 2
At GDC 2026, Obsidian's Rob Donovan revealed the framework behind combat in The Outer Worlds 2.
GDC Festival of Gaming: a reset for the industry’s biggest conference
GDC Festival of Gaming introduces a new format for the industry’s biggest conference. But does the rebrand solve its biggest challenges?
Don Daglow on art, business, and surviving the industry
At GDC 2026, veteran game designer Don Daglow reflected on his career and the lessons he learned along the way.
Conference call: What to expect from GDC 2026
The Game Developers Conference returns with a new name and a significant shift in direction.
The Sega Master System changed the way I play
The passing Hideki Sato has made me reflect on the Sega Master System.