Epic Games has announced the acquisition of Rocket League developer, Pysonix.
The Fortnite-funded reshaping of the video games industry continues with the news that San Diego-based studio Psyonix will be ‘joining the Epic Games family’.
The acquisition is subject to customary closing conditions but should be completed by the end of May or early June.
Following a confusingly worded initial announcement it was assumed that the studio’s marquee title, Rocket League, would become a Epic Games Store exclusive.
A clarification, of sorts, was later issued to US Gamer, stating:
“We are continuing to sell Rocket League on Steam, and have not announced plans to stop selling the game there. Rocket League remains available for new purchasers on Steam, and long-term plans will be announced in the future.”
And in a blog post on the game’s website, Psyonix added:
“We wanted to clarify something for you after today’s news: Rocket League is and remains available on Steam. Anyone who owns Rocket League through Steam can still play it and can look forward to continued support. Thanks!”
Reassuring words, we’re sure you’ll agree.
The blog post also says that the acquisition will allow Pysonix to serve their community in “bigger and better ways” and that nothing will change regarding the game’s current roadmap of new content and features.
The acquisition follows a history of partnerships between the two companies. In a press statement, Psyonix founder Dave Hagewood adds:
“We’ve been working closely with Epic since the early days of Unreal Tournament, and we’ve survived changing tides as partners, so combining forces makes sense in many ways. The potential of what we can learn from each other and accomplish together makes us truly excited for the future.”
The deal is not expected to result in any redundancies at the studio’s San Diego base.
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