Organisers of the annual Game Developers Conference (GDC) have confirmed the dates for next year’s event, which will be a physical/virtual hybrid.
This year’s GDC was one of the first major video game events to be cancelled due to the Coronavirus pandemic. Some virtual talks were released in March as a short-term replacement, and last week’s digital-only GDC Summer streamed a larger programme of content to over 9700 virtual attendees.
GDC has confirmed that next year’s conference – once again planned to be held at the Moscone Center in San Francisco – will run from July 19-23, 2021, rather than in its usual spring window. The format will again be a mix of lectures, exhibits, and roundtables, but it will now include a full programme of digital content for virtual attendees. It’s a welcome, safety-first approach that will hopefully make more content accessible to a wider audience.
Additional virtual events are also planned in the coming year, beginning with a collection of virtual GDC Master Classes in late 2020. They will be day-long and multi-day virtual workshops examining specific aspects of video game development. Finally, a GDC Community Celebration will run from March 1-5, 2021. It will stream behind-the-scenes content on recent games, talks from industry luminaries, and various Q&A sessions.
The new format looks like a positive and overdue change for GDC that will hopefully benefit its organisers and the development community at large. In the meantime, readers interested in game development should check out the fascinating story behind Mixolumia.
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