As the game reaches its first anniversary, indie developer Vertex Pop looks back on the success of Graceful Explosion Machine.
That fact the Nintendo Switch is home to some incredible first-party games is no great surprise, but the rate at which the console has become a hotbed for indie games has been impressive.
Nintendo has gone to great efforts to court independent developers to the Switch, and the result has been an avalanche of titles coming to the eShop each and every week. Not every one of them is a gem – there are plenty of ageing Steam games and mobile ports, for example – but the platform has proved to be fertile ground for many studios.
One of the first games to walk Nintendo’s Nindie red carpet was Vertex Pop’s vibrant shooter, Graceful Explosion Machine. The game was highlighted on the very first Nintendo Switch Nindie Showcase, and released on the eShop just after the console’s launch.
In a blog post to mark the game’s first anniversary, developer Vertex Pop has revealed more about the process of bringing the game to the Switch, and its sales figures.
“To date, Graceful Explosion Machine has sold just under 50,000 copies on the Nintendo Switch. This is such a remarkable achievement for our humble little game! We continued to support the game (with features like the new score screen, highlight screenshots, and video capture) and continue to be amazed by (and grateful for) the community’s support and enthusiasm. Most importantly, GEM’s success put us in a strong position to get back to work…”
It’s good to see that the success of Graceful Explosion Machine – which is also available on Steam – is enabling the studio to continue working on new projects. However, we do worry about other indie devs currently bringing their games to the Switch. The volume of releases is such that many titles are quickly buried within an eShop front-end that has rapidly become unfit for purpose.
Nintendo’s indie liaison, Damon Baker, has said this is something Nintendo is actively looking to solve, and let’s hope they do, as it would be a real shame if other studios missed out on the same success because their games can’t be found.
More from Thumbsticks
- Banner Saga 3 release date confirmed
- Release date finalised for Alexis Kennedy’s Cultist Simulator
- Warmind, the second expansion for Destiny 2, launches in May
How did we do?
We hope you found this article useful, or informative, or thought provoking, or maybe even a little entertaining. Perhaps it was a guide that helped you through a tricky bit, or we even saved you some money? Lovely stuff! If you'd like to say "thanks" you could always buy the team a cup of coffee.
Recommended for you
Latest from Thumbsticks
Animal Crossing: New Horizons to get a huge free update and paid DLC
Animal Crossing: New Horizons is getting an enormous free content update and a new paid DLC expansion.
Back 4 Blood review
Back 4 Blood is a rip-roaring zombie killing time, but without the right zombie slayers by your side, it's an...
Batman returns to Rocket League today
Batman returns for this year's Rocket League Haunted Hallows event, which begins today.
New Nintendo Switch releases: October 11-15, 2021 (Updated)
Disco Elysium – The Final Cut and The Good Life are among this week's lineup of new Nintendo Switch eShop...
This week’s Xbox Deals with Gold and Sale Highlights
Aliens: Fireteam Elite and games from the Fallout series headline this week's crop of Xbox One and Xbox Series X|S discounts.
Classic Star Wars games to get physical release on Switch and PS4
Aspyr Media is releasing four classic Star Wars games across two physical bundles on Nintendo Switch and PlayStation 4.
New PlayStation Store releases: October 11-15, 2021
This week's lineup of PlayStation Store releases includes Jackbox Party Pack 8. Oh, and Back 4 Blood, Crysis Remastered, NHL...
The wonder and fear of radio in video games
There's a childlike sense of wonder to radio. Making an ocean of the sky, radio waves broadcast out like the...