Avalanche studios has revealed that Rage 2 is scrapping multiplayer modes completely, including co-op, to focus on the single player campaign.
In an interview with Eurogamer, Rage 2 designer Magnus Nedfors revealed:
“We’re just focussed on the best open world single player game that we can make. I personally really believe you can make single player games really fantastic, so that’s what we’re focussed on.”
It’s an interesting approach given the world-beating success of massive multiplayer shooters like PUBG, Fortnite, and Battlefield. Then again, it makes sense given the popularity of single-player focussed games like Doom and Wolfenstein.
Bethesda is clocking Rage 2 at 60FPS on PC, Xbox One X and PS4 Pro, which is very impressive given that it is an open-world first-person shooter. Base consoles won’t hit 60FPS.
Check out the official gameplay feature for Rage 2, which Bethesda revealed in its press conference, below:
The official description reads:
“Launching in 2019, RAGE 2 combines id Software’s shooter pedigree and Avalanche Studios’ open world prowess to offer players the best of both worlds. As Walker, the last Ranger of the wasteland, you’ll traverse diverse landscapes using an array of powerful weapons and unique Nanotrite abilities to defeat ferocious factions, massive mutants, and the oppressive rule of The Authority.”
The game is due out in spring 2019 for PlayStation 4, PC, and Xbox One.
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