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Rocket League is getting a resolution bump on Switch

The Nintendo Switch version of Rocket League is getting resolution and frame-rate enhancements this week.



Rocket League - Nintendo Switch

The Nintendo Switch version of Rocket League is getting resolution and frame-rate enhancements this week.

Psyonix has announced a series of performance improvements for the Nintendo Switch edition of Rocket League. The Tournaments update will be released on April 3, and, in addition new tournament and competition options, the update will give Switch players a new range of graphics settings to fiddle with.

Once the update is installed, Rocket League’s Video Quality setting can be switched between the default Performance mode, or the new Quality mode.


The Performance setting will continue to offer 60fps with dynamic resolution. However, if you’re looking for a little more visual flair, the Quality setting will cap the game at 30fps, but lock the resolution at 1080p in docked mode, or 720p in handheld mode. There are also several graphics features to configure, including Lens Flares, Light Shafts, Dynamic Shadows and Depth of Field.

The update also adds the video capture option used in other Switch games – such as Mario Kart 8 Deluxe and Super Mario Odyssey – which should be perfect for saving and sharing spectacular goals and moves.

Rocket League Switch graphics comparison

Rocket League Tournament Update


  • Current Target: 1024×576
  • Tournaments Update: 1280×720


  • Current Target: 1280×720 (720p)
    Tournaments Update: 1664×936 (900p)

Rocket League’s Tournament update also lets players compete in bracketed, single-elimination tournaments, introduces the new Samurai battle car, and adds a range of garage and quality of life improvements.

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