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Resident Evil 2 gameplay shown off in trailer

After its initial trailer during Sony’s E3 briefing, there has been a follow-up trailer for the Resident Evil 2 remake, showing gameplay.

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resident evil 2

After its initial trailer during Sony’s E3 briefing, there has been a follow-up trailer for the Resident Evil 2 remake, showing gameplay.

It’s a very choppy affair, showcasing some cut-heavy edits of lots of different things. But there is a lingering shot of the RCPD lobby, as well as some the carnage on the streets outside.

Check out both trailers here:

From the looks of things, the game adopts the over-the-shoulder camera made popular by Resident Evil 4. With the series’ most recent entry, Resident Evil 7, the camera shifted to first person, but that won’t be the case here.

It’s interesting that Capcom took this approach, as opposed to the classic cinematic fixed camera angles of the series’ past.

Capcom said in a press release:

“The game has been completely rebuilt from the ground up for a deeper narrative experience. Using Capcom’s proprietary RE Engine, Resident Evil 2 offers a fresh take on the classic survival horror saga with breathtakingly realistic visuals, heart-poundingly immersive audio, a new over-the-shoulder camera, and modernized controls on top of gameplay modes from the original game”

On top of that, on the game’s graphical overhaul, the company said:

“[T]he characters themselves appear sharper than ever and the grotesque hordes of zombies are brought to life with a horrifyingly realistic wet gore effect,” it said. “Zombies now react in real time as they take instant visible damage, making every bullet from the player count. Stunning lighting brings the familiar rooms and corridors of Raccoon City Police Department to new life. Players will feel they’re in the shoes of heroes Leon and Claire, terrified to step out of the light for fear of what flesh-eating nightmares might await them in the darkness.”

Resident Evil 2 is due out on January 25th 2019 on PS4, Xbox One, and PC.


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Josh is a freelance writer. You’ll find him banging on about the vertices between games and film and music and poetry and books, but don’t let that put you off. He likes games. He likes writing. He also gets the biscuits in.