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Xbox One backwards compatibility reaches new milestone

Microsoft announced today that players have spent over a billion hours playing original Xbox and Xbox 360 games on Xbox One.

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Microsoft announced today that players have spent over a billion hours playing original Xbox and Xbox 360 games on Xbox One.

In June 2017, Microsoft revealed that people had spent 508 million hours using backwards compatibility. This means that pretty much half of all Xbox One owners have used backwards compatibility.

In a blog post today Microsoft made a number of announcements:

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“Xbox Live players are up 13 percent and Xbox One sales are up 15 percent over the same period last year, but that’s not all. We’ve seen more than 600,000 friendships forged with the Looking For Group feature and there are now more than 1.2 million Clubs on Xbox Live.

 

“We’re seeing tremendous engagement of mega-hits like Fortnite and Far Cry 5, both of which play best in 4K Ultra HD on Xbox One X, joining the more than 200 games that now feature Xbox One X enhancements. But we’re also seeing fantastic engagement with Xbox One console exclusives like Sea of Thieves, the fastest-selling Microsoft Studios new IP of this console generation, and PlayerUnknown’s Battlegrounds.”

It’s been a solid year for Microsoft; could the console be primed to win the next generation? Check out Dan’s piece musing on the very possibility.


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Josh is a freelance writer. You’ll find him banging on about the vertices between games and film and music and poetry and books, but don’t let that put you off. He likes games. He likes writing. He also gets the biscuits in.